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word game

Letter Mission

Letter Mission is a calm no-login word game with seven or eight available letters, one required key letter, three daily missions, and locale-aware Australian, British, and US English play.

Status
daily, practice + private rooms
Players
solo or 2–12 private-room players
Type
word game

Preparing the letter ribbon…

Only public puzzle details are being loaded.

What is this game?

Letter Mission is an original word-building game played from a ribbon of available letters and one clearly marked key letter. Letters may repeat, every word must contain the key letter, and reviewed definitions appear only for words you find. Today’s accepted-answer set stays private on the server.

How to play

  1. 1Choose Australian, British, or US English before you begin.
  2. 2Tap ribbon letters or type to build a word of at least four letters.
  3. 3Include the separate key letter and use only the available letters; letters may repeat.
  4. 4Submit reviewed words, read their definitions, and finish all three daily missions.

Rules

  • Every word has at least four letters and must include the visible key letter.
  • Words may reuse letters, but cannot introduce letters outside the ribbon and key tile.
  • Proper nouns and abbreviations are excluded from accepted answers.
  • An all-letter word uses every available letter at least once; each puzzle has at least one.

Scoring

  • Four-letter words earn 10 points, five earn 20, six earn 35, seven earn 50, and longer words earn 65.
  • An all-letter word earns a 100-point bonus.
  • Completing a mission adds the mission points shown on its progress panel.
  • Daily completion means finishing all three missions; finding every accepted word is a separate full completion.

Tips and strategy

  • Start with the key letter and add familiar prefixes or endings around it.
  • Shuffle the non-key ribbon when the current order starts to feel fixed.
  • Try repeating a useful vowel or consonant; each tile can be used more than once.
  • Use mission nudges to change strategy without revealing an answer.

Daily missions

Complete the day, then keep exploring

Each daily puzzle has three feasible, locale-specific missions. Completing all three secures the daily result, but the letter controls stay open so you can continue towards the separate full completion.

All-letter words

Use every available letter

Every puzzle includes at least one reviewed word that uses all seven or eight available letters. Letters may repeat, and the key letter still has to appear. These discoveries receive a visible label and bonus.

English locales

Start with Australian English

Australian English is the default. British and US English are also supported, with progress kept separate for each locale so one spelling list never overwrites another.

Ways to play

One word engine, several missions

Daily
A shared puzzle and three missions for the server day.
Calm Practice
Untimed, replayable puzzles with no daily streak pressure.
Word Race
A private timed race with personal discoveries and a positive final reveal.
Key Shift
Three short phases move the required key letter while the shared letter set stays fixed.
Cooperative Mission Board
Up to twelve players build one shared word set, score, and set of vocabulary goals.

FAQ

Do I need an account?

No. Daily and practice progress is stored locally in this browser, separately for each puzzle and English locale.

What is the key-letter rule?

Every submitted word must contain the separately labelled key letter at least once. Colour is not the only cue.

What is an all-letter word?

It is an accepted word that uses every available letter at least once. Letters may still repeat.

Can I see the answer list?

Today’s list remains private. The previous daily puzzle is released on the noindex Yesterday page only after the server day changes.

What is Calm Practice?

Calm Practice is an untimed mode with optional missions, reviewed definitions, safe hints, and no effect on your daily streak.

Which multiplayer modes are available?

Private rooms support Word Race, three-phase Key Shift, and a Cooperative Mission Board for up to twelve players.

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