PlayNib

Focus · playable

Change Catcher

Compare two original PlayNib vector scenes and select the area where one reviewed detail changed.

Mind Lab

Choose a view

Compare one original vector scene

Four comparison modes

How it works

Flicker

Scene A and Scene B alternate around a brief neutral interruption. A warning appears before this mode.

Side by side

Both scenes remain visible in an untimed comparison designed for steady scanning.

Object Shuffle

Study a tray of three to eight objects, then identify the two that swapped positions. For example, a mug and a ball may trade places. Study and answers are untimed, with labelled buttons for touch and keyboard.

Snapshot

Study Scene A briefly, pause, then identify the changed area in Scene B.

Read results narrowly

What the result does not mean

Missing a change does not infer an attention disorder, visual-health condition, or lasting personal ability.

Ways to compare

Accessibility

  • ✓ A 4 × 4 keyboard grid provides a non-pointer selection method.
  • ✓ High-contrast outlines reveal the changed area after the round.
  • ✓ Reduced-motion preferences automatically replace Flicker with Side by side.
  • ✓ Side by side is untimed and no instruction relies only on colour.
  • ✓ Object Shuffle is untimed, with labelled object buttons and a text list of tray positions.

Change Catcher FAQ

Are these licensed photographs?

No. Comparison scenes use PlayNib’s reviewed starter pack; Object Shuffle uses original vector objects.

Can Flicker be disabled?

Yes. Side by side, Snapshot and Object Shuffle are always available, and reduced-motion preferences prevent Flicker from starting.

How do hints work?

Hints progress from a broad half, to a quadrant, to an object-category clue. Each one reduces points.

Are party targets sent to players?

No. Mind Party public snapshots omit the target and hit region; normalized taps are validated by the server adapter.

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